Ok, we're almost a month into the season. We've seen where some teams are headed. With that, I'm breaking some teams up into tiers. This "system" is based on these tiers. Teams will move slightly from tier to tier as the season goes on, but for now we've got some info on who goes into which tier.
This is not a chase system. This is not a home/away system. This is good teams vs. bad teams (more or less). It's simple....All I'm looking to do is win the series. Not sweep the series or chase a team until I get my units in. I just want to win 2 out of 3 (or 2 out of 4, and so on).
I've back tested if so far this season. I know it's still early, but like I said, teams will move slightly from tier to tier. The top tier teams are up almost 20 units on the season so far. That may not seem like much, but when you're losing, 20 units is a lot. And the middle tier teams are up or even as well.
This is no "lock" system that "can't lose", because of course anything can lose. It's still new to me and things will change on the fly, but over the last month, I like what I see.
I will use the money line's only here. No run lines or o/u. With that said, there will be weeks that will be leaner than others and some weeks when I won't be up many units, but overall, in a long season, the units should grow.
It's basically going to work like this:
Take the tier #1 teams (and tier #2 teams for now) against any team not in these tiers. If they are playing any team in the tiers, it's a no play. It does not matter if it's a home or away game.
Tier #3 teams are a little trickier. They can be played like tier #1 & 2 teams but use caution with these teams because they are much more likely to lose a series than a #1 or 2 team. These #3 tier teams are still in the positive when it comes to units, but there is a vast difference between them and 1's & 2's.
Tier #4 teams should not be played in this series system. They are only included in this tier system for additional teams to stay away from when #1's or 2's are playing them.
It's a selective play system. I will post my picks here for tracking. I'm not asking anyone to tail. I'm not asking for any input. Feel free to follow, but there are no guarantee's here. Still in the "learning curve" of this "idea". But if tier #1 teams are played with the given "rules", it should be profitable. The hardest part of this is teams moving from tier to tier. I will post the tiers shortly.
This is not a chase system. This is not a home/away system. This is good teams vs. bad teams (more or less). It's simple....All I'm looking to do is win the series. Not sweep the series or chase a team until I get my units in. I just want to win 2 out of 3 (or 2 out of 4, and so on).
I've back tested if so far this season. I know it's still early, but like I said, teams will move slightly from tier to tier. The top tier teams are up almost 20 units on the season so far. That may not seem like much, but when you're losing, 20 units is a lot. And the middle tier teams are up or even as well.
This is no "lock" system that "can't lose", because of course anything can lose. It's still new to me and things will change on the fly, but over the last month, I like what I see.
I will use the money line's only here. No run lines or o/u. With that said, there will be weeks that will be leaner than others and some weeks when I won't be up many units, but overall, in a long season, the units should grow.
It's basically going to work like this:
Take the tier #1 teams (and tier #2 teams for now) against any team not in these tiers. If they are playing any team in the tiers, it's a no play. It does not matter if it's a home or away game.
Tier #3 teams are a little trickier. They can be played like tier #1 & 2 teams but use caution with these teams because they are much more likely to lose a series than a #1 or 2 team. These #3 tier teams are still in the positive when it comes to units, but there is a vast difference between them and 1's & 2's.
Tier #4 teams should not be played in this series system. They are only included in this tier system for additional teams to stay away from when #1's or 2's are playing them.
It's a selective play system. I will post my picks here for tracking. I'm not asking anyone to tail. I'm not asking for any input. Feel free to follow, but there are no guarantee's here. Still in the "learning curve" of this "idea". But if tier #1 teams are played with the given "rules", it should be profitable. The hardest part of this is teams moving from tier to tier. I will post the tiers shortly.