Mods - I will move this thread/contest to the proper forum as the season approaches. I just want the ability to edit my posts for now.
Here are the rules for the 16 man contest.
Round 1: 9/10-10/5
Round 2: 10/11-11/2
Round 3: 11/8-11/30
Round 4: 12/3-1/3
To eliminate someone getting lucky on the final day, the % will be lowered on the last day of each round:
round 1 (final day is monday 10/5 - only 10% is allowed on that day)
round 2 (final day is monday 11/2 - only 10% is allowed on that day)
round 3 (final day is monday 11/30 - only 10% is allowed on that day)
round 4 (final day is sunday 1/3 - only 20% is allowed on that day)
Here are the rules for the 16 man contest.
- each player will start with a bankroll of 60 units per round. you will be allowed to bet 30% of your bankroll on sundays, and 15% on any other days. ie, i have 72 units going into a sunday, i can man make up to 22 (round up from 21.6 units) units wagered that day. all bets must be minimum of 1 unit. you must make a minimum of 15 plays per round. **see below edit made for final day % allowed.
- we will be using the opening line from sbr as our lines. we are only allowed to bet the side or total of a game vs the spread/total. no moneyline wagers and all bets are -110 per 100 bet.
- it is up to you to keep track of your records. i am not an official scorekeeper. though anyone can catch a mistake and let me or the participants know. after each day, there should be an updated unit total in each thread. if a player breaks the daily % rule, then we subtract the units he went over from his most recent play posted. (ie, you're allowed 20 units, but have bet 22 - your last bet posted was jets for 3 units. that play is now adjusted to jets 1 unit so please use a calculator and pay attention to what your opponent is posting. you must catch % rule mistakes before the next set of games begin on an upcoming day. errors on lines/totals can be corrected at any time during the round, but we wont worry about how that change affetced the total % allowed since it can get too confusing depending on how far we go back for a correction.
- plays must be posted 5 minutes before the 12-1pm eastern games for ALL afternoon games (including west coast at 4pm eastern). 5 minutes before the scheduled start time for the sunday night/monday games. daily % total cant be adjusted going into night games. it is what it is going into that day.
- if there happens to be a tie after the round is over, the player with the best % will move on. if there is still a tie, then we have entered the twilight zone
- once down to 0 units, you are toast.
- though we will start each round over at 60 units, we will reseed each round based on the totals number of units accumulated for each player. win % is used as a tiebreaker for units. ie, going into round 3, we would total the units from round 1 and 2, then reseed. round 1 will be drawn from a hat. the winner of the tournament gets cocknocker from oakland during the entire playoffs. the 2 will be allowed a max of 20% of their roll each day. ck has proven himself to be a beast during any playoffs, so i think this would be a fun/tough culmination to the contest.
Round 1: 9/10-10/5
Round 2: 10/11-11/2
Round 3: 11/8-11/30
Round 4: 12/3-1/3
To eliminate someone getting lucky on the final day, the % will be lowered on the last day of each round:
round 1 (final day is monday 10/5 - only 10% is allowed on that day)
round 2 (final day is monday 11/2 - only 10% is allowed on that day)
round 3 (final day is monday 11/30 - only 10% is allowed on that day)
round 4 (final day is sunday 1/3 - only 20% is allowed on that day)