Okay I'm new to the model world, so don't slam me for asking a stupid question. I watched Justin's video about... I forget. But at the end he said if you can make a model that gives you an average 2 cent edge over at least 100 hundred games, then you might be on to something.
I've created two models. 1 is getting about a 2.5 cent edge per game, and the other is getting a whopping 7.5 cent edge per game! Holy crap! What I think is weird is the former has fewer games but is somehow doing better unit-wise. That seems counter-intuitive to me. I thought the bigger the edge, the more plentiful the units.
Can someone explain this to me? I'm a lowly data-miner with limited knowledge of this whole "model" thing.