Huge edge in cents but tiny units?

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  • sycoogtit
    SBR Sharp
    • 02-11-10
    • 322

    #1
    Huge edge in cents but tiny units?
    Okay I'm new to the model world, so don't slam me for asking a stupid question. I watched Justin's video about... I forget. But at the end he said if you can make a model that gives you an average 2 cent edge over at least 100 hundred games, then you might be on to something.

    I've created two models. 1 is getting about a 2.5 cent edge per game, and the other is getting a whopping 7.5 cent edge per game! Holy crap! What I think is weird is the former has fewer games but is somehow doing better unit-wise. That seems counter-intuitive to me. I thought the bigger the edge, the more plentiful the units.

    Can someone explain this to me? I'm a lowly data-miner with limited knowledge of this whole "model" thing.
  • sycoogtit
    SBR Sharp
    • 02-11-10
    • 322

    #2
    Nevermind, the latter model was flawed.
    Comment
    • sycoogtit
      SBR Sharp
      • 02-11-10
      • 322

      #3
      No it wasn't flawed. I'm still confused.
      Comment
      • Justin7
        SBR Hall of Famer
        • 07-31-06
        • 8577

        #4
        How large are your two samples?
        Comment
        • sycoogtit
          SBR Sharp
          • 02-11-10
          • 322

          #5
          They're both 90 games.

          EDIT:
          Okay not exactly 90. The first has 84 and the second has 91.
          Comment
          • TomG
            SBR Wise Guy
            • 10-29-07
            • 500

            #6
            I would have to be very confident in my model to bet an average edge of about 2 cents. Actually, I take that back. I would not bet something that thin. Different min-edges for different folks, though.
            Comment
            • Justin7
              SBR Hall of Famer
              • 07-31-06
              • 8577

              #7
              2 cents on a 90-game sample is a little small. How big are the swings? Are some +50, others -40? Or is it consistently beating the no-vig number by 2.5 and 7.5 cents?
              Comment
              • sycoogtit
                SBR Sharp
                • 02-11-10
                • 322

                #8
                Yeah they're pretty big. They both have swings of up to 30 each way.
                Comment
                • sycoogtit
                  SBR Sharp
                  • 02-11-10
                  • 322

                  #9
                  Originally posted by Justin7
                  2 cents on a 90-game sample is a little small. How big are the swings? Are some +50, others -40? Or is it consistently beating the no-vig number by 2.5 and 7.5 cents?
                  I'm confused about this. In your video I thought you said that if the line moves 5 cents in your direction then you would have a 5 cent edge and vice-versa. So if the line moves by 20 points, don't you have to reflect that as a minus 20 or plus 20 cent edge?
                  Comment
                  • Justin7
                    SBR Hall of Famer
                    • 07-31-06
                    • 8577

                    #10
                    Yes, but you need to figure out how much "noise" there is.

                    Assume every line move is a random number, equally likely to be positive as negative. Your mean is 2.5. What is your standard deviation? What is your z-score for the sample?

                    Video was an introduction -- just a starting point.
                    Comment
                    • sycoogtit
                      SBR Sharp
                      • 02-11-10
                      • 322

                      #11
                      Oh I get it. Well crap. Maybe I should stick to data mining.

                      If the model produces positive units over say 200 games and it keeps a +2 cent edge, would it be considered random still?
                      Comment
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