Computer Programs That Analyze Games
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kaalhodeSBR Rookie
- 01-11-14
- 15
#36Comment -
newguySBR Hall of Famer
- 12-27-09
- 6100
#37
Anyway - models are out there and not all that expensive from what I remember, but I had a "time-bomb" version of it that stopped working 4 months after I got it (was for one class only) so not sure how much real version would beComment -
newguySBR Hall of Famer
- 12-27-09
- 6100
#38For those thinking of baseball - I used to have a model years ago to predict baseball scores. Wasn't super sophisticated - you had to plug in the starting pitcher's stats for each team, then a handful of offensive stats for each team, then the top 5 relievers by innings pitched for each team and it effectively told you roughly how many runs each team would score. It worked, we were up money on it, but was a lot of work to get all those stats updated on a daily basis, especially on days there would be no plays from the model. I would be interested in working with others who know how to easily get data to program that model. These day's I really only bet football because its the sport I think I understand best and don't have time to get all the data as consistently as I needed it, but have thought about it in the past that I should rebuild that model. I had built it probably 10 years ago - I am guessing there is better data sources available nowComment -
sbrhedgeSBR MVP
- 01-18-11
- 1354
#39Originally posted by paydayrayMy system won the NFL $1000 bankroll contest at Wagertracker the last two years in a row and my system works best in MLB. I have been looking for help improving it for the last five years. Once I show them how it works they move to vegas and never return my messages. I have found through experience that discovering something new is a bad thing.
Bad things come with poor judgment of people and not ensuring enough intellectual property protection.
Even if you have people sign an NDA, hassles abound when you file a lawsuit and chase after them.
By then, too many people use your system and move the lines against you.
You can find ways to get help without disclosing system details.Comment -
zacherSBR Wise Guy
- 12-05-13
- 588
#40The big problem we've been having is finding an algorithm that will produce consistent numbers we are looking for, every sport of course has a little bit different pattern of numbers.Comment -
JJones07SBR Wise Guy
- 01-21-14
- 586
#41
As far as the basics of how mine works, or what I used to calculate the lines and totals NBA example:
TEAM A (Home) VS TEAM B
For TEAM A average points: TEAM B Points allowed per game PLUS randomly (-3 to 3), PLUS TEAM A Points per game PLUS randomly (-3 to 3), + Home Court which I use (-1 to 3), DIVIDE by 2
For TEAM B average points: TEAM A points allowed per game PLUS randomly (-3 to 3), PLUS TEAM B points per game PLUS randomly (-3 to 3), PLUS randomly (-3 to 3), DIVIDE by 2
As you enter the formulas in each cell, the numbers that appear should change each time you edit the next cell or refresh the data. After you put all the formulas in each cell you can refresh the data by pressing "Command and the plus/equal button" on a mac, I believe you can press F9 on windows.
Now we will refer to each set of cells, one on top and the one on the bottom, as a game. We should have 10 all together. Now we have 10 "simulations" if you will. From here I get the average of every away team divided by 10, our current sample size, subtracted by the average of every home team. That result is what I use for what I think the line should be. You might not be able to get a good idea of how the game will end up, because of a small sample size of 10. You can add more "games" to increase your sample size. I personally found that 1000 to be pretty consistent. And by consistent I mean, the average differential of each game every time refreshed doesn't change dramatically.
I hope I explained that clear enough.Comment -
zacherSBR Wise Guy
- 12-05-13
- 588
#42thanks Jonesy…the information here now is what I was looking for in the beginning.Comment -
JJones07SBR Wise Guy
- 01-21-14
- 586
#43
System 1 The original team stat based and
System 2 Player minute stat based.
Obviously the game was played already so I went ahead and used the box score from that night to put in for their minutes. Inserted a simple stat/minute algorithm for each stat plus randomly -5 to 5 for points, -3 to 3 for rebounds as well as assists to simulate each individual stat based on their minuets and well, I'm happy with the results. Obviously it's not perfect, for low minuets occasionally a negative number pops up in the stat column, due to a random negative numbers being added.
Anyways for the next couple days I will be using teams previous box score minuets to use for their next game "simulation" and see if their is an advantage vs the team stat based simulation. Anyways here's screen shots of the 2 systems.Comment -
Professor1215SBR High Roller
- 11-28-11
- 216
#44I will be PM'ing the select members who are showing interest in "combining forces".
I have some great resources to help get stared.Comment -
Professor1215SBR High Roller
- 11-28-11
- 216
#45Also, Justin7's book, conquering risk, is worth every penny.
Linear Regression is the place to start for making a model. There is a 7-step video series on youtube that walks you through it.
I had a small breakthrough last night with modeling.Comment -
chipleaderSBR High Roller
- 06-11-10
- 191
#46Professor1215,
I am interested in joining forces and brainstorming best practices, strategies and ideas.
I've been handicapping for over 10 years in NFL, NBA, MLB, and Tennis. I finally feel like I've got a good grasp of the game in terms of feel, line movements, injuries, home/away advantages, etc. Unfortunately it is hard to quantify it into hard data. My most important tool have been consistent bankroll management and discipline.
But I feel with new analytic tools such as excel, big data and think tank like this one we may be able to find a slight edge.
I am a current MBA student and sports handicapping is a passion of mine. I also like to invest in equities markets as well and have done well the past 3 years due to market bounce back. Just took a statistic class on Linear Regression and would love to apply it in real life situations.
Let's form a syndicate group and beat the books.
Thanks,
LeonComment -
agendamanSBR MVP
- 12-01-11
- 3727
#47professor-i am a mathematician=MSc-play lot of daily fantasy sports very interested send me a pmComment -
KababayanSBR High Roller
- 07-19-10
- 193
#48Sorry about responding back so late. I just follow the selections that he sends out. I don't handicap on my own so I don't ever use the raw numbers. Take care.Comment -
TheMoneyShotBARRELED IN @ SBR!
- 02-14-07
- 28672
#49I hear a few people talking about this. What's the name of his book and where can you read it online or pick up a copy? Thanks.Comment -
gamblingisfunSBR Sharp
- 08-14-10
- 401
#50Comment -
SportMacSBR Hustler
- 02-25-14
- 50
#51I am interested if you could share the paper work !!Comment -
bubbabubba23SBR Rookie
- 02-25-14
- 8
#52very intersting threadComment -
mike_0020SBR Sharp
- 01-22-10
- 304
#53Just my input about injuries. You gave some good information and I do agree to some extent. IMHO...Do not worry about injuries since we are betting spreads and the bookies account for injuries and whether a person is resting for that game. Injuries should not be in the model. I do like this thread and I would like to contribute by 2 cents worthComment -
mike_0020SBR Sharp
- 01-22-10
- 304
#54Hey Professor...I agree with the Linear Regression model but there has to be things added to it after the model chooses the team(s). You would then have to narrow it down using a second type model that could include many aspects such as: Home Team and/or Away team ; a certain point spread range or ; we could have two or three different models and when we compare picks and they are the same, we all bet it. I would like your feedback on this and I do believe we can PM and then create and conquer the books. Looking forward to your inputComment
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