Timing Devices
ARTICLE 4.
a. Game Clock. Playing time shall be kept with a game clock that may be either a stop watch operated by the line judge, back judge, field judge or side judge, or a game clock operated by an assistant under the direction of the appropriate judge. The type of game clock shall be
determined by the game management.
b. 40-Second Clock.
1. When an official signals that the ball is dead, the
play clock shall begin a 40-second count.
2. If the 40-second count is interrupted for reasons beyond the control of the officials or the play-clock operator (e.g., clock malfunction), the referee shall stop the game clock and signal (both palms open in an over-the-head pumping motion) that the play clock should be re-set at 40 seconds and started immediately.
FR-68 RULE 3-2 / PERIODS, TIME FA CTORS AND SUBSTITUTIONS
3. In the event that the 40-second clock is running and the ball is not ready to be snapped after 20 seconds into the count, the referee shall declare a timeout and signal that the play clock be set at 25 seconds. When play is to be resumed, the referee will give the ready-for-play signal [S1] and the play clock shall begin the 25-second count. The game clock will start on the snap unless it had been running when the
referee declared a timeout; in that case, it will start on the refereeās signal (Rule 3-2-5-b).
So, if I understand this...Basically the team that has the ball has to be ready to snap the ball after 20 seconds and if they are not then they will be charged with a timout?
ARTICLE 4.
a. Game Clock. Playing time shall be kept with a game clock that may be either a stop watch operated by the line judge, back judge, field judge or side judge, or a game clock operated by an assistant under the direction of the appropriate judge. The type of game clock shall be
determined by the game management.
b. 40-Second Clock.
1. When an official signals that the ball is dead, the
play clock shall begin a 40-second count.
2. If the 40-second count is interrupted for reasons beyond the control of the officials or the play-clock operator (e.g., clock malfunction), the referee shall stop the game clock and signal (both palms open in an over-the-head pumping motion) that the play clock should be re-set at 40 seconds and started immediately.
FR-68 RULE 3-2 / PERIODS, TIME FA CTORS AND SUBSTITUTIONS
3. In the event that the 40-second clock is running and the ball is not ready to be snapped after 20 seconds into the count, the referee shall declare a timeout and signal that the play clock be set at 25 seconds. When play is to be resumed, the referee will give the ready-for-play signal [S1] and the play clock shall begin the 25-second count. The game clock will start on the snap unless it had been running when the
referee declared a timeout; in that case, it will start on the refereeās signal (Rule 3-2-5-b).
So, if I understand this...Basically the team that has the ball has to be ready to snap the ball after 20 seconds and if they are not then they will be charged with a timout?
